Cycle: Architectural Animation
Developer: FGC Region (part of the FGC Group of Companies)
General Designer: Olimproekt
Project: Flagship residential complex
Architecture: ABG
Location: Vladivostok, RU
Production: Gork Studio
The animation task pipeline overlaps significantly with static imagery. There are two detailed guides on the channel about standard renders that cover most of the work process:
If you haven't read them yet, I suggest you do. To avoid repeating content, I will refer to these and other articles, and we will go into detail on new information.
PS To make the material more engaging, we've compiled a breakdown reel for you, where you can visually see what the previous video consisted of. Enjoy watching :)
Developer: FGC Region (part of the FGC Group of Companies)
General Designer: Olimproekt
Project: Flagship residential complex
Architecture: ABG
Location: Vladivostok, RU
Production: Gork Studio
The animation task pipeline overlaps significantly with static imagery. There are two detailed guides on the channel about standard renders that cover most of the work process:
If you haven't read them yet, I suggest you do. To avoid repeating content, I will refer to these and other articles, and we will go into detail on new information.
- Analysis of the initial information;
- Scenario. And what does Chat Gpt have to do with it?
- Storyboarding, draft animatic;
- Frame composition;
- Scene assembly specifics;
- Vegetation animation;
- Transport animation;
- People animation;
- Other animations;
- Mapping and Lighting;
- Rendering scene specifics;
- Channels for compositing;
- Compositing software;
- Working in Davinci Resolve and Fusion Studio;
- Compositing, VFX, resources;
- Music and sound;
- Final animation assembly;
- Contracts, advances, bureaucracy;
PS To make the material more engaging, we've compiled a breakdown reel for you, where you can visually see what the previous video consisted of. Enjoy watching :)