GORK JOURNAL

Animation Cycle Content

Cycle: Architectural Animation

Developer: FGC Region (part of the FGC Group of Companies)
General Designer: Olimproekt
Project: Flagship residential complex
Architecture: ABG
Location: Vladivostok, RU
Production: Gork Studio


The animation task pipeline overlaps significantly with static imagery. There are two detailed guides on the channel about standard renders that cover most of the work process:


If you haven't read them yet, I suggest you do. To avoid repeating content, I will refer to these and other articles, and we will go into detail on new information.

  1. Analysis of the initial information;
  2. Scenario. And what does Chat Gpt have to do with it?
  3. Storyboarding, draft animatic;
  4. Frame composition;
  5. Scene assembly specifics;


  1. Mapping and Lighting;
  2. Rendering scene specifics;
  3. Channels for compositing;
  4. Compositing software;
  5. Working in Davinci Resolve and Fusion Studio;
  6. Compositing, VFX, resources;
  7. Music and sound;
  8. Final animation assembly;
  9. Contracts, advances, bureaucracy;

PS To make the material more engaging, we've compiled a breakdown reel for you, where you can visually see what the previous video consisted of. Enjoy watching :)
Gork 3D visualization Guides