Renders in#nbsp;white material, as#nbsp;one of#nbsp;the preview stages, sometimes appeal to#nbsp;me#nbsp;more than color visualizations. The reason is#nbsp;simple: on#nbsp;the white previews, the pure geometry is#nbsp;visible, allowing one to#nbsp;discard all unnecessary information, evaluate the frame layout quality, composition, and the interaction of#nbsp;objects.
Perhaps that’s why architectural projects made of#nbsp;concrete, covered with plaster, or#nbsp;white panels, evoke a#nbsp;special fascination in#nbsp;me. Regardless of#nbsp;the complexity of#nbsp;the form: futuristic projects by#nbsp;Zaha, Soviet architect Ginzburg, or#nbsp;my#nbsp;favorite, Calatrava#nbsp;— they all allow even those far from architecture to#nbsp;understand the creative intent.
Working with a#nbsp;single material is#nbsp;both complex and simple in#nbsp;execution. Here, the perception is#nbsp;equally enhanced by#nbsp;both correct compositional decisions and compositional errors. If#nbsp;a#nbsp;project has unbalanced volume, no#nbsp;material can make this architecture interesting. Conversely, the perception effect, with a#nbsp;balanced volume, which is#nbsp;well-received even without textures, becomes much more interesting with a#nbsp;skillfully chosen material layout.
PS#nbsp;Check out the projects of IDMM Architects#nbsp;— it’s a#nbsp;concrete paradise for fans of#nbsp;monolithic architecture.