GORK JOURNAL

Renders in the Automotive Sphere

3D-Visualisation: Alex Morrison
Project: Garage BMW M2


Soon we will explore in which spheres, apart from architecture, renders are used.

Today, I want to talk about a technically complex, but very understandable and beautiful direction — automotive visualization.

The essence lies in the geometry of the render objects. Cars have a complex polygonal mesh, the quality of which must be perfect.

The requirements for details and materials here are higher than even in interior visualization, however, often the environment does not need to be elaborated. It is replaced either by a white studio or by a ready-made HDRI.

By the way, a large part of dynamic advertising with cars are renders.
3D visualization